Child of Light

Child of Light is an RPG with elements of adventure games, developed by Ubisoft Montreal and released in 2014. The game combines a hand-drawn visual style, classic role-playing game mechanics, and poetic storytelling.
The story takes place in the land of Lemuria, where the main character, Aurora, a young princess, finds herself after a mysterious dream. Her goal is to retrieve the stolen celestial bodies (the Sun, the Moon, and the stars) and confront the Dark Queen to save her world. The narrative is presented in rhymed dialogues, enhancing the fairytale atmosphere. As the game progresses, players uncover the history of Lemuria, meeting various characters, each with unique abilities and motivations. Child of Light blends turn-based combat with exploration. Players control Aurora and her companion, the firefly Igniculus, as they explore the two-dimensional world. Exploration involves gathering resources, completing side quests, and solving puzzles. The combat mechanics are inspired by classic JRPGs, featuring a unique initiative system where successfully interrupting enemy actions becomes a critical strategic element. Each of Aurora's companions has their own skills, which can be upgraded through a leveling system. The game's visual style resembles a living watercolor painting, with soft colors and smooth animations. The world of Lemuria immerses players in the dreamy atmosphere of a fairytale adventure.
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